Cover Toshiyuki Inoko (Photo: Anna Koustas/Tatler Hong Kong)

When there’s a will, there’s a way. Overcoming pandemic restrictions and border closures, teamLab finally opens its highly anticipated ‘SuperNature’ at Venetian Macao this spring

If you’re not into gambling, Macau’s latest attraction SuperNature Macao by teamLab is the perfect distraction. Located at Venetian Macao, this 3D interactive space boasts varying elevations spanning 54,000 sq ft. Described by its creators as an experience in which the visitors become one with the art, SuperNature Macao features a group of artworks that allow guests to explore new perceptions of the world and the continuity between mankind and nature.

The teamLab art collective was founded in 2001 in Japan by Toshiyuki Inoko, an engineering technologist, and his friends. It consists of an eclectic group of artists, programmers, engineers, CG animators and mathematicians. Previously showcased in New York, London, Paris, Singapore, Silicon Valley, Beijing and Melbourne, the new concept will now be a permanent fixture in Macau. Tatler spoke to teamLab co-founder Inoko about what inspires him and how Macau allowed his team to “create freely”.

Why did you decide to bring the teamLab experience to Macau?
[The decision was made] quite a while ago, and I don’t quite remember why. We were in Macau creating SuperNature from 2019 to spring 2020, when the world was in a frenzied state [due to the pandemic]. The artworks Light Sculpture [a laser light experience] and Massless Clouds [a giant mass of bubbles] were first created in Macau. We were thinking about what life meant, so the theme of Massless Clouds is based on life: a massive light emerges from a sea of bubbles, then drifts off and dissolves, and is again born in another place. The repetition of birth and decay continues in the space. [The concept] feels like reincarnation.

Were you always interested in digital art and technology?
When I was in university in 1986, I studied physics, maths and computer science. This was around the time the internet was born, and I had a lot of interest in it. I would wonder how digital technology could give more freedom to human expression, and I was keen to [explore] its potential. 

I was intrigued by how humans perceived the world. We don’t perceive the world as it is, we see it as we are. Back then, people would carve out a piece of the world in a photo or video. When you do that, the screen becomes a boundary. This boundary divides the space where the viewer is physically located and the space of the artwork that is cut out and framed by the lens or perspective. I wanted to explore creating a space where there were no boundaries.

[When I started out], no one was interested in this, but I was (laughs). People now feel like their bodies are part of our artwork. 

What are some of the unique features at SuperNature Macao that aren’t there at the other experiences?
The Light Sculpture [laser room] can only be experienced in Macau. It’s an artwork that people haven’t seen before. The other is the Floating Flower Garden [the orchids room]. We’re also exhibiting that in Tokyo, but the orchids used in Macau truly fit the local climate. The flowers are the most beautiful in the world and it’s turned out to be a really powerful exhibit because of that.  Athletics Forest and Feature Parks are educational projects that teamLab has been working on for a long time. 

[Because of the size and scale of buildings in Macau] for the first time ever, we got to work with such high ceilings and were able to create these types of experiences freely [without space restrictions]. With normal buildings or museums, the building [requirements] come first. If we tell the building owner that we want to fill the space with a sea of bubbles, we usually get told off (laughs). 

How long does it take to create a showcase like this?
We finished everything before the pandemic for SuperNature Macao. But it usually takes around two to three years. Massless Clouds, however, has been in the works for over a decade. 

Walk us through your artistic process. How do you decide which people to work with and how do you ensure all the pieces work together in harmony?
I have a lot of interest in art history. Art changes the way people perceive the world. With each [showcase] we have a rough idea of what we want to create. Then, we experiment. Specialists that are needed to create the art get involved in the process. This experimentation process is repeated. If the direction changes, the team members and specialists involved also change. 

The room with the luminous coloured spheres was created over a span of 15 years, and during that time, the artwork has been updated many times. People are involved organically throughout. On site, there are usually around 30 people, but then there are specialists who work with us virtually from other cities too.

Do you ever feel the pressure to top yourself?
The feeling of wanting to create something new is always there. But that’s a positive thing. There are moments where I wish I could have done something better or in a different way. Reality does kick in sometimes and there is a sense of pressure for [the experience] to be successful. 

What do you want people to take away from their experience at teamLab?
I hope that after people come and see the artworks, it expands how they perceive the world. Everything in this world exists in a continuity. We hope people realise that continuity itself is beautiful and life-affirming.

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