Ferdinand Gutierrez of gaming firm Ampverse bets big on Southeast Asian talent, creating a myriad of opportunities for their success in the global esports arena
In Asia, esports is big. The region accounts for more than half of the global gaming pie in terms of community size, revenue and market share. A report by research company Niko Partners estimated regional esports fans at 700 million and pegged revenues at US$634 million in 2021, with Asia accounting for 57 per cent of the world’s US$1.1-billion earnings. In other words, there are millions of Asian enthusiasts tuning on to Twitch, YouTube or Facebook Gaming to watch their favourite esports athletes duke it out on the digital field of online gaming.
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Various factors contribute to the region’s gaming supremacy. There is the proliferation of smartphones, which has democratised esports by allowing more people to play games without the need for high-end computer setups. And then, there is Asia’s sheer size. China, with its 434 million fans in 2021, is the largest esports market in the world. Meanwhile, Southeast Asia has become a significant player in mobile gaming, with about 250 million people hunched over their phones, tapping their mini-screens to win. “That’s what makes, I believe, Asia an important market because it, in terms of mobile esports, is the leader in the world in these kinds of games,” says Ferdinand Gutierrez, CEO of gaming ecosystem company Ampverse, to Tatler.
Why Southeast Asia is becoming an esports powerhouse
The Filipino esports leader, who is calling in from Thailand, one of the five Asian markets from which his firm operates, proceeds to list countries and their games of choice. The Philippines and Indonesia are immersed in the battle arena game Mobile Legends: Bang Bang (MLBB), Thailand goes for Arena of Valor and India spends a lot of time in the survival shooting game Battlegrounds Mobile India (BGMI). In the first two titles, players are cast as various heroes (an assassin who doles out high burst damage or a tank that disrupts an opponent's strategy, for example) who all work together to annihilate an enemy team’s base. In BGMI, gamers are equipped with a range of weapons and dropped onto an island to engage in a battle royale until only one fighter is left.
For further context on the explosive popularity of mobile gaming in Southeast Asia, consider the Philippines. The country recorded 100 million MLBB users in 2020, holds the distinction of winning the game’s championship three times, and will host the world tournament in December 2023. “You know, that's why we're here. One of our beliefs is that, in emerging markets, companies like ours can make the biggest impact,” says the CEO. “What we’re trying to do is focus on the places where Asia can actually make a difference in global stages.”